LearnKey Training

Flash CC

Flash CC


Flash CC

3 Sessions -
8 Hours of Interactive Training

Join LearnKey Expert Andrew Wilson, as he takes you through some of the newest features and functions of Flash CC. Adobe Flash Professional CC software is the industry standard for interactive authoring and delivery of immersive experiences that present consistently across personal computers, mobile devices, and screens of virtually any size and resolution. In this course you will learn everything that you need to know to become a “Rich Media Communicator.” As of November 1, 2016 this course is up to date with the Flash CC 2015 Exam.

Benefits
  • Learn how to navigate and master new Adobe CC features
  • View your courseware anytime and anywhere
  • Put your skills to the test with hundreds of Pre/Post test questions

About The Author
Andrew Wilson is a certified Adobe Associate and has been working with web related technologies since the late 90’s and considers himself a professional ‘web tinkerer’. He earned a bachelors degree in Business Administration with an emphasis in Internet and Visual Technologies along with a Masters degree in Business Administration. Apart from his full time teaching career as an Assistant Professor in higher education, he has founded several web projects including: studentwebhosting.com, artcall.org, and muleymadness.com to name few. Andrew is passionate about teaching and has written web related tutorials for the TutsPlus network, and is an active member of the Adobe Education Exchange community. Andrew has authored two mobile applications (written in Adobe’s Flash with AIR), which can be found in the iOS App store. When he is not dreaming up ideas for the web, he can be found writing songs on his guitar, playing basketball, and enjoying time spent with his family.

Session 1

Section A: Flash CC

  • Flash Splash Screen and Interface
  • Preset and Custom Workspaces
  • Show and Hide Panels
  • Flash Stage
  • Project Plan
  • Phases of Project Plan
  • Deliverables
  • Gather Feedback
  • Technical Factors
  • Storyboard
  • Storyboard Example
  • Design Principles
  • Copyright
  • Fair Use and Derivative Works
  • Project Folder
  • SWF, FLA, HTML

Section B: New Document Setup

  • Preview Project
  • Create New Document Folder
  • Document Setup
  • Text Tool
  • Preview Text
  • Fixed-Width Text Box
  • Dynamic and Input Text
  • Paragraph Options
  • Graphic Filters

Section C: Layer Creation

  • Convert Text to Symbol
  • Convert to Button
  • Button Symbol States
  • Convert to Movie Clip
  • New Motion Tween
  • Create Masks
  • Create Motion Tween
  • Mask Layer
  • Adjust Motion Tween
  • Selection Tools and Layer Options
  • Timeline Panel
  • More Timeline Panel Options
  • Frame Rate
  • Timeline View

Section D: Add Interactivity

  • Library Panel
  • Create New Symbol
  • Edit Master Symbol
  • Edit Instance
  • Convert Graphic to Button
  • Set States
  • Keyframes and Tweens
  • Insert and Remove Keyframes
  • Draw Shapes
  • Keyframe Animation
  • Copy and Modify Layer
  • Duplicate Layers
  • Group Layers
  • Apply Mask
  • Shape Tween
  • Classic Tween
  • Motion Tween

Session 2

Section A: Work with Filters

  • Modify Text
  • Animate Text
  • Create a Motion Tween
  • Add Outer Glow
  • Add Inner Glow
  • Preview Animation and Adjust Filters

Section B: Drawing and Shape Tools

  • Shapes and Selection Tools
  • Modify a Simple Shape
  • Fills and Strokes
  • Object Drawing Mode
  • Grouping Shapes
  • Duplicate
  • PolyStar
  • Additional Symbol Creation
  • Merge Drawing Mode
  • Primitive Shapes
  • Align and Break Apart
  • Paint Bucket and Ink Bottle
  • Line Tool
  • Align and Free Transform
  • Animate Mask
  • Tools Panel

Section C: Raster-Based Graphics

  • Flash Compatible File Types
  • File Type Definitions
  • Import Graphics
  • Rulers, Grids, and Guides
  • Lock Background Layer
  • Frame Labels
  • Containers
  • Set Up Movie Clips Per Page
  • Vector vs. Raster Graphics

Section D: ActionScript Code

  • ActionScript Code Introduction
  • ActionScript 3.0, Code Snippet Panel
  • Add Event Listener
  • Change Instance Properties
  • Types of Event Functions
  • Add Additional Functions
  • Common Code Snippets

Section E: Import Assets

  • Importing Assets
  • Swap Graphic
  • Break Apart and Trace Bitmap

Section F: Shape Tween

  • Create New Layer
  • Apply Classic Motion Guide
  • Turn On Snapping
  • Animate Assets
  • Copy and Paste Symbols
  • Animation Plan
  • Add Text Box
  • Add Text to Movie Clip
  • Adjust and Test

Session 3

Section A: Shape Primitives

  • Animate Shape
  • Apply Ease Curve
  • Apply Shape Tween
  • Tween Errors
  • Oval Primitive Tool
  • Adjust Stack Order
  • Break Objects Apart
  • Copy and Paste Objects
  • Add Titles
  • Place Objects
  • Align and Overlap Symbol
  • Apply Gradient
  • Place Animation

Section B: Add Motion Presets

  • Position and Rotate Keyframes
  • Symbol Editing
  • Duplicate Movie Clip
  • Add a Motion Preset
  • Modify Motion Preset
  • Add a Stop Action
  • Stop Action Error
  • Add a Custom Preset

Section C: Add Audio Clips

  • Add Audio Track
  • Clean Up Library Panel
  • Add Audio to Timeline
  • Event and Stream Audio
  • Add Audio to Over State
  • Add Audio to Page
  • Import Video to Library
  • Import External Video
  • Select Video Skin
  • Place Video
  • Manage File Size
  • Adobe Media Encoder
  • Import Video in Timeline

Section D: Add Accessibility

  • Accessible Content
  • Accessibility Overview
  • How to Set Accessibility Options
  • Tab Index, Accessibility for Text
  • Compression Settings
  • SWF File Settings
  • Advanced Publish Settings
  • HTML File, Other Formats
  • Other File Types
  • AIR for iOS
  • Export Images, Movies, Document Settings
  • Technical Test, Usability Test
  • Project Evaluation
  • Navigation Issue
  • Preview vs. Test